Digital Culture –| 2008

electronic art, technology and culture

Computer game, simulates history

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i don’t play computer games. therefore, i’m going to discuss the computer games which simulate history. they as sites to tease out the possibilities and implications of historical representation and simulation. these kinds of the computer games can be the educational tools to teach the history, polity and geography. players may learn the history from the games what they got right or what they got wrong. it can help people to build the critical viewpoint to treat the history. because history has different possibilities, lot of events are naked, or from the legend. the interaction of the computer games give the right to the players to tease out the different results. however, this may cause risk factors on the educating the history. Children don’t have enough konwledge about the true history. they are easy to be confused about their interactive results and the true historical events.

Battle of the Bulge


Rome: Total War

1944: Battle of the Bulge



William Uricchio, SIMULATION, HISTORY,AND COMPUTER GAMES,Handbook of Computer Game Studies, MIT Press, Cambridge, MA, 2005

Aaron Whelchel, Using Civilization Simulation Video Games in the World History Classroom, Washington State University,

Written by kerrylin2008

October 6, 2008 at 2:10 pm

Posted in games + society

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