Digital Culture –| 2008

electronic art, technology and culture

Evolution of Games Video

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A short trip through the evolution of video games. From pixel to polygons, atari to HD, this is a visual ride through various video game genres as they evolved with new technology and talent from game developers.

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Written by schappim

November 5, 2008 at 10:29 pm

CNN debuts hologram reporters

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CNN viewers saw double on Tuesday when the cable news giant used a hologram to “beam up” a reporter from Chicago to New York for election analysis.

Like a character out of the science fiction movie Star Wars, veteran political anchor Wolf Blitzer used a 3D hologram system to correspondent Jessica Yellin into his studio.

Yellin, a little fuzzy and appearing to glow, conducted a brief discussion with Blitzer before vanishing again.

“You’re a terrific hologram,” Blitzer told the image.

Yellin explained to viewers that her body was actually still in Chicago, with 35 cameras filming her inside a special tent.

“They shoot my body at different angles and I’m told that’s what transmits my entire body image back to New York,” she said.

“It’s like I follow the tradition of Princess Leia,” she said, referring to the “Star Wars” heroine.

Underneath – for what CNN said was the first time in television history – the screen announced: “Jessica Yellin via hologram from Chicago. Live.”

They chose to unveil the technology in the midst of CNN’s wall-to-wall coverage of the historic US election Tuesday pitting underdog Republican John McCain against Democrat Barack Obama, who is bidding to become the nation’s first African-American president.

AFP

Written by schappim

November 5, 2008 at 10:27 pm

Final Issue – Pseudologia Fantastica Machine…

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Hey, it’s the end of the course. I hope you enjoy reading my post as much as I enjoy writing it (not much). It’s kinda sad at the end but I got all your contacts. I will proceed to find out where you all live and start blackmailing you – my first step for world domination. But that’s the future. At any rate, my work here is done.

Before I leave, here is the flash presentation from Thursday night. Check it out!

http://bluebuster.net/digicult/

and essay… 2BCont…

Written by masterpete

October 29, 2008 at 3:40 am

Posted in concept proposal

BEYOND TOMORROW

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This is a youtube post of a clip from BEyond tomorrow, i couldn’t find the clip about the car that could strink and expand, but this is equally interesting… it’s a link of a car powered by air.

http://au.youtube.com/watch?v=J0KXrDpowJk

Written by anfunny

October 28, 2008 at 3:03 am

submissions & word count of science fiction essay

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Hi guys,

Concept proposal (format: word or pdf) – please label with “firstName_concept” and email to:

petra.ge@gmail.com

DON’T send it to my arch.usyd.edu.au address as my quota cannot handle anymore student submissions!

Sci-fi essay (due next week): total word count is 2000 (I will deduct points for essays exceeding 2.500 words!)  Again, pls. send your essay to petra.ge@gmail.com, labeled: “firstName_essay”.

Good luck and see you tonight! Petra

Written by betarosa

October 28, 2008 at 1:17 am

All you need to know about spore technology

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Spore tech is most notorious for its military uses (q.v.), but is much more common in ordinary industry or research. It is frequently used where environments are hazardous and the risk that an individual unit or individual will be destroyed is high. Extreme heat, particle radiation, or strong kinetic energy such as an orbit within a planetary ring system or placement in a stormy atmosphere or hydrosphere are just a few examples of such environments. Spore tech is also used when a large number of bots, neogens or vecs is needed in very short order; in such cases they are “seeded” in large numbers into the appropriate environment. The resulting units usually produce additional spores when they are mature, usually with a very short generation time. The effect of sporetech in any case is that the population is either stable in difficult circumstances or else grows and spreads rapidly from a small number of initial units, according to the design of whoever deployed the devices in the first place.

A “spore” is a biotech, dry nanotech, or syntech device (more rarely, a picotech or femtotech device) that is extremely small but is capable of “growing” into a full sized bot, vec or neogen. The result may be anything from the equivalent of a simple plant or semi-sentient machine to a sentient but non-sophont bot or organism or even a full fledged person. Most spores preserve the programming or (if applicable) the mind-state of the parent model. Spores are usually as small as the local technology allows, and are extremely resistant to whatever hazards the spore-bearing unit is most likely to encounter. Spores with extra protective layers and a significant “start-up” package of materials are sometimes called seeds instead. If the spores or seeds receive the proper signal (or, in some cases, cease to receive such a signal) and are in contact with a suitable substrate, they will begin to grow a new unit. In the case of nanotech spores, the developing body will search for appropriate elements, either by developing a “larval” form and moving about or by growing extensions resembling fungal hyphae, or by growing some other collecting and or harvesting device. Energy for continued growth is gathered in a variety of ways appropriate to the environment: anything from solar panels to generators that exploit movement in the atmosphere or hydrosphere, tether tech for orbits around planets with magnetic fields, to whatever else may be appropriate. Once it has grown large enough, a spore device may even grow/assemble a small fusion plant. The developing body may be camouflaged (in the case of military or surveillance spore bots) or may be otherwise protected from hostile beings or a hostile environment until it is fully developed. The pace of growth varies considerably according to the purposes of the designers. Some spores are designed to develop rapidly, either so that they can to accomplish a task quickly or so that they can overwhelm an extremely unfavourable environment or some form of sophont opposition. Others may “lurk” half-developed until an appropriate time and then take action, sometimes en masse.

Spore technology is widely used in the initial stages of terraforming, and of course biotech spore technology is essential in the later stages. It is also used in the more hazardous sorts of mining operations on rocky bodies. Sporetech balloon devices are used to harvest elements and compounds from the more turbulent gas giants. A sporetech swarm of synsects is often used to gather information where the mortality rate for individual units is high. Security devices often use sporetech, since if somehow an intruder destroys the original units their descendants will survive to report whatever they have recorded and possibly to take other appropriate action.

Spore tech release in orbit

Spore tech release in orbit

Written by neva3548

October 27, 2008 at 1:35 pm

Military Spore Technology : is this part of some game?

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xx the technobe

Really love this image, not much a gamer myself, due to a high school, english essay procrastination with Pac Man. Anyway thought I’d research my very bizarre concept, not so bizarre, already exists in the gaming world I think. A bit too convoluted for my low tech, analogue understanding of the world, but I am sure one or many of you can enlighten me whether this is part of a game.

Applications in Warfare

Spore technology is a common defence and self-preservation strategy employed by many devices operating in hostile environments. A spore device, typically a bot or vec, periodically releases numerous small “spores” that quickly conceal themselves and then go dormant for some period of time or until they receive an activation signal or, conversely, cease to receive a signal. At this point, the spores begin to rapidly and often stealthily replicate and then construct a duplicate of the original combat unit. The original unit’s control software or mind state is also duplicated from highly compressed data (often utilizing quantum memory cores) stored in the spore. Though spore technology is quite common in peaceful industrial or research applications, its use in warfare is more notorious, especially in the form of automated ground combat units.

The image is meant to be the aftermath of a spore attack, check out the link provided.

Written by neva3548

October 27, 2008 at 1:29 pm