Digital Culture –| 2008

electronic art, technology and culture

Archive for the ‘of general interest’ Category

Evolution of Games Video

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A short trip through the evolution of video games. From pixel to polygons, atari to HD, this is a visual ride through various video game genres as they evolved with new technology and talent from game developers.

Written by schappim

November 5, 2008 at 10:29 pm

CNN debuts hologram reporters

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hologram1_wideweb__470x27701

CNN viewers saw double on Tuesday when the cable news giant used a hologram to “beam up” a reporter from Chicago to New York for election analysis.

Like a character out of the science fiction movie Star Wars, veteran political anchor Wolf Blitzer used a 3D hologram system to correspondent Jessica Yellin into his studio.

Yellin, a little fuzzy and appearing to glow, conducted a brief discussion with Blitzer before vanishing again.

“You’re a terrific hologram,” Blitzer told the image.

Yellin explained to viewers that her body was actually still in Chicago, with 35 cameras filming her inside a special tent.

“They shoot my body at different angles and I’m told that’s what transmits my entire body image back to New York,” she said.

“It’s like I follow the tradition of Princess Leia,” she said, referring to the “Star Wars” heroine.

Underneath – for what CNN said was the first time in television history – the screen announced: “Jessica Yellin via hologram from Chicago. Live.”

They chose to unveil the technology in the midst of CNN’s wall-to-wall coverage of the historic US election Tuesday pitting underdog Republican John McCain against Democrat Barack Obama, who is bidding to become the nation’s first African-American president.

AFP

Written by schappim

November 5, 2008 at 10:27 pm

BEYOND TOMORROW

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This is a youtube post of a clip from BEyond tomorrow, i couldn’t find the clip about the car that could strink and expand, but this is equally interesting… it’s a link of a car powered by air.

http://au.youtube.com/watch?v=J0KXrDpowJk

Written by anfunny

October 28, 2008 at 3:03 am

submissions & word count of science fiction essay

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Hi guys,

Concept proposal (format: word or pdf) – please label with “firstName_concept” and email to:

petra.ge@gmail.com

DON’T send it to my arch.usyd.edu.au address as my quota cannot handle anymore student submissions!

Sci-fi essay (due next week): total word count is 2000 (I will deduct points for essays exceeding 2.500 words!)  Again, pls. send your essay to petra.ge@gmail.com, labeled: “firstName_essay”.

Good luck and see you tonight! Petra

Written by betarosa

October 28, 2008 at 1:17 am

Military Spore Technology : is this part of some game?

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xx the technobe

Really love this image, not much a gamer myself, due to a high school, english essay procrastination with Pac Man. Anyway thought I’d research my very bizarre concept, not so bizarre, already exists in the gaming world I think. A bit too convoluted for my low tech, analogue understanding of the world, but I am sure one or many of you can enlighten me whether this is part of a game.

Applications in Warfare

Spore technology is a common defence and self-preservation strategy employed by many devices operating in hostile environments. A spore device, typically a bot or vec, periodically releases numerous small “spores” that quickly conceal themselves and then go dormant for some period of time or until they receive an activation signal or, conversely, cease to receive a signal. At this point, the spores begin to rapidly and often stealthily replicate and then construct a duplicate of the original combat unit. The original unit’s control software or mind state is also duplicated from highly compressed data (often utilizing quantum memory cores) stored in the spore. Though spore technology is quite common in peaceful industrial or research applications, its use in warfare is more notorious, especially in the form of automated ground combat units.

The image is meant to be the aftermath of a spore attack, check out the link provided.

Written by neva3548

October 27, 2008 at 1:29 pm

Installation scheme / technical scheme : what is this?

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Hi All,

From reading through Petra’s comments on sept 25th regarding our assignements + what’s in the course outline, I am a little unsure what the Installation scheme / technical scheme is.

Is this like a floorplan of how the product will be exhibited? An installation will be installed? A performace set design maybe?

Petra and anyone else please clarify at this late stage.

 

Thx in advance… Nathan

Please email me at work Petra if you read this – nathan@decorativeevents.com.au

Written by neva3548

October 27, 2008 at 12:58 pm

relevant to my interests!

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I’ve seen this shirt before, but I was just reminded of it… I really need it for my project presentation this week, but unfortunately, I won’t be able to ship it here in time.

So just pretend I’m wearing this t-shirt next time you see me, ok?

Written by Danoot

October 26, 2008 at 3:19 am

multitouch screen

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multitouch screen is an amazing product today, like Microsoft Surface.

the Interactive Mirror designed and constructed by Alpay Kasal takes the user experience of multitouch interaction and gaming to a whole new level. i saw some similar work in the LM3 Lab, but not sure it’s multitouch or not. the interactive mirror can be used in the show window for fashion.

CityWall is MultiTouch screen in Helsinki, Finland. the project sets up in the public space, and their paper was published in the HCI 2008. they add the 3D browsing function into it.

Written by kerrylin2008

October 24, 2008 at 5:44 am

First Underwater “Flying” Car !?

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Swiss-based car manufacturing company  Rinspeed designed the world’s first real submersible car this year.
The inspiration for the sQuba was the animated Lotus Esprit driven by James Bond 007 in The Spy Who Loved Me in 1977. ( Science fiction-oriented movie??) 
The car can be driven both on land and under water and is a zero-emission all electric vehicle which uses three electric motors, one for land travel and two for water.

 

Here is a movie, you can see how the car is driven underwater.

Written by hideyukidesign

October 23, 2008 at 11:40 pm

Posted in of general interest

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Augmented-Reality Car Window Game

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Augmented-Reality Car Window Game

Carcade - Augmented-Reality Car Window Game

I can’t post the video, but check it on Gizmodo

This system is called Carcade, developed by – Andreas Nicolas Fischer, Martin Kim Luge and Korbinian Polk – students from Universitat der Kunste Berlin. Check their official website here.

Written by guavarepublic

October 22, 2008 at 6:24 am

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